Two years on from its cancellation, ‘The OA’ is still missed

The OA

Theoretical physicists will tell you that our linear concept of time and space is a fallacy, that the speculative worlds we dream up when we imagine different choices – catching that train, getting that job, kissing that person on that night – are not only possible, but happening right now in concurrent dimensions. Which means, of course, that there’s a world out there somewhere in which The OA is still going. So why isn’t it this one?

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‘ToeJam & Earl’ taught us about aliens, hip-hop – and what it means to find home again

Credit: Nel Antopina

You know how it is. One minute you’re carefully sneaking up on Santa, ready to prise some super hi-tops from his jolly mitts, when all of a sudden a phantom ice cream truck announces its arrival with an almighty honk. You scramble to check for presents that might help but, having already randomized twice, you’re as likely to unleash a torrent of tomato rain as a life-saving boombox.

If none of this is filling you with nostalgia, perhaps you missed out on the gonzo pleasures of ToeJam & Earl, this year celebrating the 30th anniversary of its release on the Sega Megadrive. A sleeper hit by all accounts, the game went on to become a resounding cult classic that spawned a string of sequels, each one an ambitious attempt at replicating the original’s charm.

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